Description

Formerly CT3110 Graphical input and output devices; segments; interactive input techniques; user interface design; windowing and clipping; 2D and 3D transformation; 3D modelling and viewing; hidden-line and hidden-surface removal.



Requisites

  • Complete 1 of the following:
    • Complete the following:
      • CS1150 - Elementary Data Structures (3)
    • Complete the following:
      • CS2010 - Practical Programming Methodology (3)

Course Outlines

Find out everything you need to know about your upcoming or past courses. Understand the learning outcomes, evaluation methods, delivery mode, and prerequisites.

A2
Sep 2023 - Dec,
2023
Abbasi U
A2
Sep 2022 - Dec,
2022
Gregg D
View all historical course outlines