Description

This course will act as a comprehensive introduction to the concepts and issues in new media technologies with an emphasis on computer games. Students will gain an appreciation of the broad range of perspectives which new media and games encompass, including graphics realism and aesthetics, culture, sociology, psychology, philosophy and literary studies. Ultimately, these will converge on discussions relating to current game designs and development, as well as visioning directions and medium for the next generation of games.



Course Outlines

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Sep 2014 - Dec,
2014
Ficocelli L
Sep 2013 - Dec,
2013
Ficocelli L
View all historical course outlines