Description This course will act as a comprehensive introduction to the concepts and issues in new media technologies with an emphasis on computer games. Students will gain an appreciation of the broad range of perspectives which new media and games encompass, including graphics realism and aesthetics, culture, sociology, psychology, philosophy and literary studies. Ultimately, these will converge on discussions relating to current game designs and development, as well as visioning directions and medium for the next generation of games. Course Outlines Find out everything you need to know about your upcoming or past courses. Understand the learning outcomes, evaluation methods, delivery mode, and prerequisites. Sep 2014 - Dec,2014 Ficocelli L Course Outline PDF download Sep 2013 - Dec,2013 Ficocelli L Course Outline PDF download View all historical course outlines
Related Programs Find your fit with career-focused education and practical connections at every step. Explore All Programs